Minecraft Dungeons celebrates its second anniversary with update

Minecraft Dungeons received an update for its second anniversary. This update brings a time-limited event that features several unique in-game activities. The event only lasts until June 15, so be sure to check it out before it leaves the game.

Seasonal trials

This update also brings seasonal trials and players can get amazing rewards, such as the Sparkler, Sweet Tooth, Sugar Rush and a new Anniversary Cloak. For players who want a challenge, complete the tower and get a Baby Moobloom pet upon completion.

Performance improvement

Nintendo Switch players rejoice! The new update includes stability improvements for the platform, especially in the 4-player co-op mode. Several other improvements have been made across all platforms to make the game run smoother and experience fewer crashes.

Minecraft Dungeons Update


  • Wildfire Changes:

    • Removed passive Wildfire regeneration

    • Set initial shield to regenerate after 6 seconds of no incoming damage

    • Set shields after to regenerate after 5 seconds

    • Fire regeneration reduced by 30%

    • A sound effect now plays when a layer of the Wildfire’s shield is regenerated

  • Ranged creatures affected by Love Medallion now receive the boosted damage effect

  • Closing the game on the tower reward screen no longer darkens the camp or causes partial loss of controller input.

  • Items like Climbing Gear and Dense Brew now apply the correct wind resistance

  • Pressing the teleport button while attacking no longer causes the player to attack repeatedly

  • Fixed low level enchantments like Poison Cloud to display poison damage correctly

  • Improved Tower Guard visuals so it is clearer that their shields have the deflect enchantment


  • It is no longer possible to bypass the floor reward screen without claiming a reward

  • Fixed multiple tower floors to avoid skipping areas

  • Fixed several ambush events that could be avoided to skip tower floors

  • Fixed an exploit that could cause tower floors to jump after dying during a boss fight

  • Fixed several entrance issues that allowed players to get multiple rewards on each floor of the tower

  • Removed several invisible obstacles on the stairs leading to the exit door on several floors of the tower

  • Fixed balcony walls having no arrow collisions on multiple floors

  • Fixed an invisible object interfering with player pathing on a tower floor

  • Removed an invisible wall near some wind stuff on a tower floor

  • TNT can no longer be cast on the reward selection screen

You can read more about the update here.