Minecraft is the best-selling game of all time. With more than 200 million copies sold, the next bestseller (GTA V) is more than 55 million copies behind. With so many copies sold, it’s perhaps unsurprising to see a spin-off game perform well. Still, Minecraft: Dungeon, the Diablo-style dungeon crawler, proved to be a hit, with nearly 12 million players in a year.
Making the announcement on its website, as part of the game’s 1st anniversary, the Mojang team revealed that Minecraft Dungeons had managed to amass 11.5 million unique players across 232 countries.
It should be noted that Minecraft Dungeons is available on Xbox Game Pass, which currently has over 23 million subscribers. This means that in theory a large number of those players may not have purchased the game. That being said, currently Game Pass is only available in 41 countries, which means that at least a significant portion of players are paying customers.
Minecraft Dungeons launched on May 26, 2020 to mixed critical reception, due to the game’s inability to use the Minecraft IP, nor dungeon crawling gameplay to its maximum potential.
Still, if the over 400 billion blocks run is to be believed, players seem to be enjoying the game. It will be interesting to see how the game evolves over the next year.
KitGuru says: What did you think of Minecraft Dungeons? Have you played? Did the game do the Minecraft IP justice? Let us know below.
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